Making a piece of the drawing a thing of its own, so nothing else sticks to it.
Everything you draw joins onto everything else it touches. That is usually what you want - it is why a rectangle drawn against a wall shares that wall's edge, and why a face appears the moment a loop closes.
It is emphatically not what you want when you lay lettering onto the front of a cabinet. The letters land in the same flat plane as the cabinet door, so their edges join the door's edges: the hollow of an R becomes a hole in the door rather than a hole in the R, and rubbing the R out takes a piece of the door with it.
A group is the answer, and it is SketchUp's answer too: two pieces of geometry can be in the same place without being the same object. Geometry in a group does not join, split or stretch geometry outside it.
Pick what should be in it - a click, a double-click for a face and its edges, three clicks for everything joined on, or a box - and then any of:
/groupA face taken into a group brings its edges with it, because a face here is what its edges enclose. A group you pick and group again goes in whole and stays a group inside the new one: a drawer is a group, and a chest of drawers is a group made of drawers.
Click any part of a group and you have all of it, shown as a blue box round it rather than as every edge lit up. Move it and it goes as one piece; nothing loose that happens to touch it is stretched after it. Copy it - Ctrl with the move, or copy and paste - and the copy is a group of its own. Erase it and all of it goes.
Snapping still finds every point of a group from outside, so you can line something up with its corner without opening it. The group's crate - the box round it - is something to snap to as well: its corners, the middles of its edges, the centers of its sides and its center, the same points SketchUp puts grips on. A locked group shows its crate faintly all the time, since a locked group is what you draw against. You can draw on a group's face from outside, too: what you draw lies on it without joining it. What you cannot do from outside is push, pull, drill, offset or turn over one of its faces - for that you go in.
Double-click a group with the select tool, or pick it and use
/edit, or the right button's Open Group. Everything
outside it fades and is out of reach; a dotted box shows what you are
inside; the bar says in "Group 1". What you draw now belongs to the
group, and a group inside it is picked as a group of its own.
To come back out: Escape with nothing else pending, a click on
nothing, /leave, or the right button's Close Group. From
a group inside a group, that goes up one level at a time.
Down the right of the window, every group on the sheet as a tree - a group inside another sits under it, indented, and the arrow beside a group folds what is inside it away. It is SketchUp's Outliner.
/name and the old name on the command line - change it and
press Enter.The open group is written in the accent color and says open; a
locked one says locked; one put away, or inside one put away, is
grayed. With the entity panel on as well, the
groups take the lower part of the column. /groups turns the
panel off and on, and so does Groups Panel on the drawing's right
button.
A group put away is not drawn, picked or snapped to, and nothing is lost:
it keeps everything and comes back as it was. Untick it in the panel, or
pick it and /hide. /hide labels puts away every
group with labels in its name - every radiant zone's labels at once -
and /show brings back everything put away.
A new group is Group 1, Group 2 and so on. Pick it and
/name Left knob calls it that; the entity panel shows the name
and has a button for it. The name is what the bar and the messages use.
Pick a group and /lock, or the right button's Lock
Group. A locked group can still be picked - it shows as a red box - and
snapped to, but it cannot be moved, opened, changed, erased or grouped
with anything until it is unlocked. That is what makes it safe to draw
against: you cannot draw into it by accident, and moving something
that touches it leaves it exactly where it was. /unlock, or
the same menu row, undoes it.
/explode, or the right button's Explode Group, lets
the contents go back to being ordinary geometry - which then joins onto
whatever it touches, the way it would have all along. A group inside an
exploded group stays a group.
Some groups remember how they were made, and their right-click says so. Stairs offer Change the Stairs..., Print the Stringer Sheet... and Build the Stairs Again. A zone the radiant wizard built offers Open in the Radiant Wizard... and Print the Submittal Again.... A group a jig made offers Run the Jig Again.
Groups are saved with the drawing, and so is what a tool wrote into one - the radiant wizard's whole job, for one - every line of it, even in a copy of the program that does not know what it means. A file with groups in it still opens in an older build of the program; it simply arrives flattened, with nothing grouped.
SketchUp has two of these, a group and a component; a component is a definition with copies, so editing one fence post changes all forty. This program has the one. A copy of a group is a group of its own, and changing one changes only that one.
/group, /edit, /leave, /name, /lock, /unlock, /hide, /show, /explode, /groups