Theme

Groups

Making a piece of the drawing a thing of its own, so nothing else sticks to it.

The problem it solves

Everything you draw joins onto everything else it touches. That is usually what you want - it is why a rectangle drawn against a wall shares that wall's edge, and why a face appears the moment a loop closes.

It is emphatically not what you want when you lay lettering onto the front of a cabinet. The letters land in the same flat plane as the cabinet door, so their edges join the door's edges: the hollow of an R becomes a hole in the door rather than a hole in the R, and rubbing the R out takes a piece of the door with it.

A group is the answer, and it is SketchUp's answer too: two pieces of geometry can be in the same place without being the same object. Geometry in a group does not join, split or stretch geometry outside it.

Making one

Pick what should be in it - a click, a double-click for a face and its edges, three clicks for everything joined on, or a box - and then any of:

A face taken into a group brings its edges with it, because a face here is what its edges enclose. A group you pick and group again goes in whole and stays a group inside the new one: a drawer is a group, and a chest of drawers is a group made of drawers.

Picking and moving

Click any part of a group and you have all of it, shown as a blue box round it rather than as every edge lit up. Move it and it goes as one piece; nothing loose that happens to touch it is stretched after it. Copy it - Ctrl with the move, or copy and paste - and the copy is a group of its own. Erase it and all of it goes.

Snapping still finds every point of a group from outside, so you can line something up with its corner without opening it. The group's crate - the box round it - is something to snap to as well: its corners, the middles of its edges, the centers of its sides and its center, the same points SketchUp puts grips on. A locked group shows its crate faintly all the time, since a locked group is what you draw against. You can draw on a group's face from outside, too: what you draw lies on it without joining it. What you cannot do from outside is push, pull, drill, offset or turn over one of its faces - for that you go in.

Working inside one

Double-click a group with the select tool, or pick it and use /edit, or the right button's Open Group. Everything outside it fades and is out of reach; a dotted box shows what you are inside; the bar says in "Group 1". What you draw now belongs to the group, and a group inside it is picked as a group of its own.

To come back out: Escape with nothing else pending, a click on nothing, /leave, or the right button's Close Group. From a group inside a group, that goes up one level at a time.

The groups panel

Down the right of the window, every group on the sheet as a tree - a group inside another sits under it, indented, and the arrow beside a group folds what is inside it away. It is SketchUp's Outliner.

The open group is written in the accent color and says open; a locked one says locked; one put away, or inside one put away, is grayed. With the entity panel on as well, the groups take the lower part of the column. /groups turns the panel off and on, and so does Groups Panel on the drawing's right button.

Putting one away

A group put away is not drawn, picked or snapped to, and nothing is lost: it keeps everything and comes back as it was. Untick it in the panel, or pick it and /hide. /hide labels puts away every group with labels in its name - every radiant zone's labels at once - and /show brings back everything put away.

Naming

A new group is Group 1, Group 2 and so on. Pick it and /name Left knob calls it that; the entity panel shows the name and has a button for it. The name is what the bar and the messages use.

Locking

Pick a group and /lock, or the right button's Lock Group. A locked group can still be picked - it shows as a red box - and snapped to, but it cannot be moved, opened, changed, erased or grouped with anything until it is unlocked. That is what makes it safe to draw against: you cannot draw into it by accident, and moving something that touches it leaves it exactly where it was. /unlock, or the same menu row, undoes it.

Taking one apart

/explode, or the right button's Explode Group, lets the contents go back to being ordinary geometry - which then joins onto whatever it touches, the way it would have all along. A group inside an exploded group stays a group.

Groups a tool made

Some groups remember how they were made, and their right-click says so. Stairs offer Change the Stairs..., Print the Stringer Sheet... and Build the Stairs Again. A zone the radiant wizard built offers Open in the Radiant Wizard... and Print the Submittal Again.... A group a jig made offers Run the Jig Again.

In the file

Groups are saved with the drawing, and so is what a tool wrote into one - the radiant wizard's whole job, for one - every line of it, even in a copy of the program that does not know what it means. A file with groups in it still opens in an older build of the program; it simply arrives flattened, with nothing grouped.

Where this differs from SketchUp

SketchUp has two of these, a group and a component; a component is a definition with copies, so editing one fence post changes all forty. This program has the one. A copy of a group is a group of its own, and changing one changes only that one.

See also